Bryan-Legend / dragon-forge

Dragon Forge is a base-building adventure game about managing massive amounts of resources by foraging and crafting. Born a dragon in a cursed land, you must work to lift the curse by creating abundance.
3 stars 0 forks source link

Crash log 5/6/2022 #122

Closed sarinjthorn closed 2 years ago

sarinjthorn commented 2 years ago

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Dragon Forge/Dragon Forge_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Dragon Forge/MonoBleedingEdge/etc' Found 1 interfaces on host : 0) 10.1.10.60 Multi-casting "[IP] 10.1.10.60 [Port] 55294 [Flags] 2 [Guid] 3751552853 [EditorId] 1619836150 [Version] 1048832 [Id] WindowsPlayer(2,DESKTOP-WORK) [Debug] 1 [PackageName] WindowsPlayer [ProjectName] Dragon Forge" to [225.0.0.222:54997]... Starting managed debugger on port 56853 Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56853 Initialize engine version: 2021.3.0f1 (6eacc8284459) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Dragon Forge/Dragon Forge_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 745 (ID=0x1382) Vendor: NVIDIA VRAM: 4053 MB Driver: 30.0.15.1215 Begin MonoManager ReloadAssembly

Input initialized. Initialized touch support. Couldn't create a Convex Mesh from source mesh "IrregularStoneE_LOD1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "IrregularStoneE_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "Stonewall_1_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. UnloadTime: 0.795300 ms Dragon Forge Version 1.0.8161.25640 Starting game mode The Curse Loading save game Save Slot 1 Starting Quest The Curse Starting Quest The Dragon Forge Starting Quest Demon King Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Reventador was defeated by Save Slot 1! Complete Quest Demon King Playing End Sequence Saving to Dragon Forge - 1.sav d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
Bryan-Legend commented 2 years ago

I'm going to assume this was fixed by driver update.

Forums say that it's typically caused by texture compression being on for NPOT sized textures. Or out of video memory.