Open BryanCrotaz opened 4 years ago
This would be extremely helpful. But I think you need to convert to something like ".obj" or ".fbx" first. And then import to blender.
This would be extremely helpful. But I think you need to convert to something like ".obj" or ".fbx" first. And then import to blender.
No need to convert, GDTF files come either with glb (supported natively in Blender) or 3DS (an import plugin exists), see https://github.com/open-stage/blender-dmx for inspiration. Current master works quite well but for better 3d rotation import see the development branch https://github.com/open-stage/blender-dmx/tree/development . The development branch needs more work on parsing, but it is better modularized then the main branch.
Submitted by @hesse2
Implement fixture definitions based on the GDTF format (https://gdtf-share.com/wiki/Main_Page) Requires 3DS import support for importing models which is not implemented yet in Blender 2.83
Possibly requires translator from 3DS format to Blender format