Closed BryanSWeber closed 5 years ago
//TODO Real maths public int getMineralsWhenReaching(TilePosition start, TilePosition end) { double rate = getMineralRate(); double distance = Util.getGroundDistance(start.toPosition(), end.toPosition()); double frames = distance / 2.55; return (int) (rate * frames); }
Done in current macro and micro branches
//TODO Real maths public int getMineralsWhenReaching(TilePosition start, TilePosition end) { double rate = getMineralRate(); double distance = Util.getGroundDistance(start.toPosition(), end.toPosition()); double frames = distance / 2.55; return (int) (rate * frames); }