BryceMehring / GameEngine

C++ OpenGL Cross Platform Game Engine
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Timer #17

Closed BryceMehring closed 11 years ago

BryceMehring commented 11 years ago

Because of the way glfw works, the timer class can only be used by one object at a time. If it is used again, it will give garbage data because the Game class is using it.

BryceMehring commented 11 years ago

Fixed: bd4a60f45d0cdc948abf2f7336ac5bb34192fa46