BryceMehring / GameEngine

C++ OpenGL Cross Platform Game Engine
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Moving the Camera #20

Closed BryceMehring closed 11 years ago

BryceMehring commented 11 years ago

If the camera is going to be moving, we are going to need multiple orthogonal matrices(which in code are modeled by a camera).

The sprite system could use one camera that is moving while the font system will use another camera that is stationary.

BryceMehring commented 11 years ago

Added: b5f37fc94f26c4c7d7aca74eaec937bf31f3ffc1