BryceMehring / GameEngine

C++ OpenGL Cross Platform Game Engine
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Remove redundant vertex attributes #47

Closed BryceMehring closed 10 years ago

BryceMehring commented 10 years ago

The vertexTiling component of the sprite shader can be combined with the uv component.

BryceMehring commented 10 years ago

Added: e09db98ff45305a8fa3b344f860e33112c287223