BryceMehring / GameEngine

C++ OpenGL Cross Platform Game Engine
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Add OpenGL Error checking #50

Closed BryceMehring closed 10 years ago

BryceMehring commented 10 years ago

Currently after each state of the program, we are currently not asserting OpenGL to make sure everything is correct.

This option should be toggleable.

BryceMehring commented 10 years ago

We could use the debug output extension: http://www.opengl.org/registry/specs/ARB/debug_output.txt

BryceMehring commented 10 years ago

Added: e194efc1f537884a3c3539f5979fb99a27b07668