Open Tarnasa opened 10 years ago
Should be able to specify what blend modes a sprite uses to render itself. An additive blend mode would be most useful with explosions and other shiny things being draw on top of each other.
That's a good idea!
This could be added by adding the blend info into each layer as part of the abstract renderer.
Should be able to specify what blend modes a sprite uses to render itself. An additive blend mode would be most useful with explosions and other shiny things being draw on top of each other.