BryceMehring / GameEngine

C++ OpenGL Cross Platform Game Engine
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Implement kerning pairs into the font engine #58

Closed BryceMehring closed 10 years ago

BryceMehring commented 10 years ago

The kerning information is used to adjust the distance between certain characters, e.g. some characters should be placed closer to each other than others.

http://www.angelcode.com/products/bmfont/doc/file_format.html

BryceMehring commented 10 years ago

Added: e769b24bf76afac797ac30b6bf0b633b9ddc6f38