Closed BryceMehring closed 10 years ago
Instead of having a massive index buffer to map to the corresponding vertex, call glDrawElementsBaseVertex to reuse the same index buffer.
glDrawElementsBaseVertex
Added: 74801a7ac033312375b60da495f31fccc38a86e8
Instead of having a massive index buffer to map to the corresponding vertex, call
glDrawElementsBaseVertex
to reuse the same index buffer.