BryceMehring / GameEngine

C++ OpenGL Cross Platform Game Engine
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MouseButtonCallback segfaults #76

Closed BryceMehring closed 10 years ago

BryceMehring commented 10 years ago

The segfault occurs when the 3rd mouse button or higher is pressed.

Either increase the number of buttons supported, which is the optimal solution, or ignore all of the other events.

BryceMehring commented 10 years ago

Fixed: fc5733bc644f6d9c0383235796fbf9ef113ec7ab