There are a number of subtleties with the drawing order of props that need to be straightened out. In particular: correct interpretation of layer bits, inclusion of faux props in the drawing order (instead of drawing them immediately after drawing the tile), correct prioritization of multi-tile props. (Land King Hall seems to be particularly good at finding drawing order problems.)
There are a number of subtleties with the drawing order of props that need to be straightened out. In particular: correct interpretation of layer bits, inclusion of faux props in the drawing order (instead of drawing them immediately after drawing the tile), correct prioritization of multi-tile props. (Land King Hall seems to be particularly good at finding drawing order problems.)