Closed BryceSchroeder closed 9 years ago
Basic graphics code has been added; special feature for tile editing and more sophisticated DCG encoding remain to be done. (Although the performance of just RLE for sprite sheet tiles is pretty good...)
This is done, although of course there may be bugs remaining (and some aspects of 8Fxx sized graphics remain unclear, although they can be displayed and encoded.)
We have code based on the TDP documentation for this, but it isn't incorporated into delv yet. Someone needs to do it.