The sounds loaded with the delv.sound.Asnd class are much quieter than they probably should be. Looking at the data, they don't seem stray much away from +/- 128..
The sounds are 8 bit bit stored as 16 bits for whatever reason, but they are not shifted left 8 as one would expect under this circumstance... anyway, fixed.
The sounds loaded with the delv.sound.Asnd class are much quieter than they probably should be. Looking at the data, they don't seem stray much away from +/- 128..