Bryn115 / MemoryMountain

Official Memory Mountain Repository
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Strengthen Narrative #2

Open briancheagney opened 4 years ago

briancheagney commented 4 years ago

As a level designer, I need to embed the narrative throughout the entire level, to tell the story of the process of alzheimer's.

The issue already raised about finding things to do between puzzles - the narrative designer needs to consider signage, environmental concepts, audio cues, etc that can all help tell the story.

Also come up with ideas to make the "glasses" puzzle give players as much context as possible, either by writing audio, including UI text, providing signage, etc. Remember we discussed the possibility of having some interesting wilderness signs nearby that talk about alzheimer's for the players who want to learn more.

Conditions of satisfaction: A written document that contains a clear narrative, 3D models necessary for the puzzles, and environmental conditions, as well as audio script.

briancheagney commented 4 years ago

Hey Kobi, I think you need to provide a road map for the rest of the devs as in what they need to create, draw, model, etc to tell the narrative that you've been providing, in extreme detail. This includes any audio cues, sound effects, ambiance, etc that you'll need to record and implement into the game.

As I've said to everyone, I don't know what any of you are actually working on because I haven't heard from anyone, and no one has been assigned to any task here on Github yet, except for what I just did.

So if you're all working on other things, let me know, and you all will have to take charge of developing the weekly tasks and assigning them to yourselves and each other.

Please get in touch!

-Heagney

briancheagney commented 4 years ago

Kobi, f you've finished this, then please "close" this - it should automatically go to "finished" task list in the Kanban chart (Projects).

Then, you should give yourself another task!