I found that when using your scripts and docker image to cross compile a win64 version of ffmpeg that the "build.sh" script didn't place anything into the "artifacts" folder. Reviewing bash's output "build.sh" failed when it was unable to zip any of the ffmpeg files - zip wa missing. The local OS used was Ubuntu server 22.04. After installing "zip" and re-running "./build.sh win64 nonfree" it worked.
So this isn't really an issue with your "FFmpeg-Builds", but perhaps something to add to the prerequisites that "zip" is also needed for win32/64 builds?
1st thanks for creating "FFmpeg-Builds".
I found that when using your scripts and docker image to cross compile a win64 version of ffmpeg that the "build.sh" script didn't place anything into the "artifacts" folder. Reviewing bash's output "build.sh" failed when it was unable to zip any of the ffmpeg files - zip wa missing. The local OS used was Ubuntu server 22.04. After installing "zip" and re-running "./build.sh win64 nonfree" it worked.
So this isn't really an issue with your "FFmpeg-Builds", but perhaps something to add to the prerequisites that "zip" is also needed for win32/64 builds?
Thanks again.