Bubb13 / EEex

An executable extender for Beamdog's Enhanced Edition of the Infinity Engine
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Some fixes and changes to EEex_Pro #38

Closed OlvynChuru closed 2 years ago

OlvynChuru commented 3 years ago

Type Mutator and Projectile Mutator functions are now passed the spell's resref (though I was unable to find where the resref is stored for sources >= 6). Effect Mutator functions are now passed the correct actor share. The EXMODSMP function should work correctly in all areas (previously it got messed up if the area's search map width was not divisible by 8). EEex_IterateActorIDs() no longer crashes the game.

Bubb13 commented 2 years ago

Sorry this never got merged, I appreciate the work. Closing due to incompatibility with new EEex version.