Add EEex_Sprite_AddBlockWeaponHitListener(): global listener that kicks in each time a creature attacks another creature. If true, can block base weapon damage and on-hit effects.
Example usage:
function myListenerFunc(args)
local weapon = args.weapon
local weaponAbility = args.weaponAbility
local targetSprite = args.targetSprite
local attackingSprite = args.attackingSprite
--
local toReturn = false
if EEex_Sprite_GetLocalInt(targetSprite, myVar) == 1 then
toReturn = true
end
--
return toReturn
end
Add
EEex_Sprite_AddBlockWeaponHitListener()
: global listener that kicks in each time a creature attacks another creature. Iftrue
, can block base weapon damage and on-hit effects.Example usage: