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Recursion Bullets math is wrong #4

Closed bobot-dev closed 2 weeks ago

bobot-dev commented 3 weeks ago

Recursion Bullets runs the code "args.attackSpeedMultAdd += 1f + buffAmount * recursionBullets.scalingInfos[0].ScalingFunction(amount);" which leads to them giving a flat +1 attackspeed when picked up

Bubbet commented 2 weeks ago

Good catch, must have slipped by when porting to r2api instead of running my own stuff.

On Fri, Aug 23, 2024, 00:19 bobot @.***> wrote:

Recursion Bullets runs the code "args.attackSpeedMultAdd += 1f + buffAmount * recursionBullets.scalingInfos[0].ScalingFunction(amount);" which leads to them giving a flat +1 attackspeed when picked up

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