Function ENT:Detonate() does not sets "DetonatorAngle" key in BulletData table.
The fix is adding btdat["DetonatorAngle"] = self.BulletData.DetonatorAngle after btdat["Ricochet"] = self.BulletData.Ricochet in function ENT:Detonate() in \lua\entities\acf_glatgm\init.lua
Function ENT:Detonate() does not sets "DetonatorAngle" key in BulletData table. The fix is adding
btdat["DetonatorAngle"] = self.BulletData.DetonatorAngle
afterbtdat["Ricochet"] = self.BulletData.Ricochet
in function ENT:Detonate() in \lua\entities\acf_glatgm\init.lua