Closed FlintDickWood closed 5 years ago
Couldn't agree more. Please add this.
This would be extremely helpful for making rocket artillery, as the mass really limits you to making turrets that have the racks on mass center. in real life, they essentially elevate based on a rear axis.
this is definately a good idea to help reduce constraints since constraints = worse lag and worse lag = unhapy people
Absolutely no reason missile racks need to be constrained anymore. This should of been changed years ago.
Definitely see a need for this, getting rid of constraints in any amount helps servers even if just a little.
Making a BM-8-24 is painful when stuck with constraints. Please add.
Great idea for an addition. Would make things a lot better overall.
optimize and improve aircraft/vehicles without any balance/exploit issues? yes, please
If anyone was wondering, this works fine on my server had some folks ask me if it was tested.
Code's already pretty much there and the initial intent was to make racks parentable fully.
Merged
Super simple, Let racks work without needing an extra constraint, ACF will still check the weight of the rack and makes sure the rack is solid before its able to fire. Requiring a constraint will add an unnecessary constraint and also make aircraft become less stable. Not to mention, it can be easily bypassed by just constraining the rack before firing. Which renders that feature basically useless. In general, I consider it'd be a great improvement in terms of optimization when using the addon. Reducing the amount of constraints on your contraptions is always appreciated, especially after they stopped being the only way of getting the entities that compose said contraption. EDIT: Code has been changed so that missiles/bombs on racks can inherit velocity while parented. (thank you poly!)