After installing the latest acf missile update onto a server. It ended up more broken than before.
We have had the "SetNetworkedBeamFloat" problem before and updated to the most recent acf missile version.
Everything seemed to be fine until… you tried to spawn a rack...
Nothing happened… No model appeared... nothing showing up in undo…
After spamming M1 really fast... you now own this acf_missile_to_rack (popcan01a)
such as it looks in the screenshot. Plus I had epoe enabled in topleft to show what's going on.
Missile models n such seem to exist normally like nothing has happened. I can spawn them as props N such.
When you spawn a advdupe2 dupe with missile racks of any kind. It can harm the duplication early on. Leading to missaligned and uninteractable props.
The server this issue is on is Real-builders Btw.
Incase you guys want a first hand experience with this bug...
185.107.96.6:27015
If you guys got a solution then please give a reply ^-^
After installing the latest acf missile update onto a server. It ended up more broken than before. We have had the "SetNetworkedBeamFloat" problem before and updated to the most recent acf missile version.
Everything seemed to be fine until… you tried to spawn a rack... Nothing happened… No model appeared... nothing showing up in undo…
After spamming M1 really fast... you now own this acf_missile_to_rack (popcan01a) such as it looks in the screenshot. Plus I had epoe enabled in topleft to show what's going on.
Missile models n such seem to exist normally like nothing has happened. I can spawn them as props N such.
![image](https://user-images.githubusercontent.com/52040133/59855091-8813d000-9374-11e9-9419-632c9f94e95d.png)
When you spawn a advdupe2 dupe with missile racks of any kind. It can harm the duplication early on. Leading to missaligned and uninteractable props.
The server this issue is on is Real-builders Btw. Incase you guys want a first hand experience with this bug...
If you guys got a solution then please give a reply ^-^