Bufflak / FASA-TU

FASA Textures Unlimited Recolor
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Removing FASA_TU_ReflectionsSetup.cfg causes CM rescue arrow to have metal shader. #1

Closed Bufflak closed 5 years ago

Bufflak commented 5 years ago

Removing FASA_TU_ReflectionsSetup.cfg causes arrow to have metal shader.

without cfg: screenshot0

with cfg: screenshot1

shadowmage45 commented 5 years ago

Is the arrow unmasked (black) in your mask texture?

If yes, that means it is pulling the metalic value from the base textures, which by default is 255,255,255,255 (or full metal).

In my STUCK patches I have fixed this by specifying a default 'black' color for that texture when it is not present -- https://github.com/shadowmage45/STUCK/blob/master/GameData/STUCK/Stock/Aero/airbrake/airbrake-TextureSets.cfg#L19 And also by specying the correct metal normalization value so that recoloring still works: https://github.com/shadowmage45/STUCK/blob/master/GameData/STUCK/Stock/Aero/airbrake/airbrake-TextureSets.cfg#L23

Bufflak commented 5 years ago

Thanks, that worked.