Create an OpenGL scene in swift code in one long swift file so the procedural nature of the scenes generation is as straight forward as possible. While this will result in a very long file, the purpose is to learn the proper “due process” that OpenGL expects. Other tutorials will then develop each concept into smaller, more manageable pieces.
Create an OpenGL scene in swift code in one long swift file so the procedural nature of the scenes generation is as straight forward as possible. While this will result in a very long file, the purpose is to learn the proper “due process” that OpenGL expects. Other tutorials will then develop each concept into smaller, more manageable pieces.