Closed GoogleCodeExporter closed 8 years ago
You can use
Console.Say(ChatMessage.CreateNormalMessage("hello",
SpeechType.PrivatePlayerToNPC));
Original comment by muttd...@gmail.com
on 10 Oct 2010 at 11:48
We are trying to stay away from many ways to do the same thing, since that
really is confusing for beginners.
Original comment by ian320
on 6 Jan 2011 at 6:23
Original issue reported on code.google.com by
lucas.pa...@gmail.com
on 9 Oct 2010 at 8:49