BuiltBrokenModding / ICBM-2

Missile mod for minecraft forge
http://www.builtbroken.com/pages/icbm/
MIT License
55 stars 38 forks source link

Emp Grenades and a warning for Trackers #47

Closed ClaytonRayG closed 9 years ago

ClaytonRayG commented 9 years ago

I've always liked the idea of the emp having a grenade variant. Of course if deemed overpowered could be disabled in the configs like everything else.

Also, trackers need to have the ability to give a player a warning when they are being tracked. It causes people to be more careful when tracking others. They have to focus on others not paying attention. This would be toggleable in the config with the ability to make the message custom. For example: "Warning: Someone is tracking you!"

Also, I know it counts as a bug but emps working on RF based devices would be nice.

Also, possibly the ability to craft antimatters without resonant induction present?

DarkGuardsman commented 9 years ago

If i re-implement the tracker its going to get a lot of heavy nerfs to prevent easy tracking. Its one of the largest complaints i get from PvP server owners.

As for the grenade that will be for another mod as ICBM is only focusing on missiles now. This way update time is faster and bugs are less common.

Emp will work on RF by default when i re-add support for it in Resonant Engine. As it controls all of our mods energy handling using a nice system. Though i may need to add config for this as people like to think of RF as a non-electrical energy system.

As for the antimatter i don't see much other options as i'm avoiding creating new machines just for crafting. Instead maybe you can find other mods that make antimatter or suggest another recipe.

@ClaytonRayG in the future can you make one post per suggestion. This way its easy to close the post when we complete a task. Rather than editing you post and marking complete for easy task.

ClaytonRayG commented 9 years ago

Apologies, once again new to github. I do know that by default without RI the recipe for Red Matter bombs is an antimatter surrounded by wither skulls. (And a nuclear is nine Thermobarics) Maybe a Nuclear with one nether star as a shapeless recipe to upgrade it to an Antimatter?

I've known the warning for the tracker to be a good solution as it is on one of the pvp servers I play on. It removed 95% of complaints on trackers there. Wish it was a plugin honestly so I could use it in 1.6.

DarkGuardsman commented 9 years ago

Its a good solution but also a bad game feature. Doing it this way prevents most people from using the device effectively or at all. Since as soon as someone notices they are tracked they will turtle or log off.

Better option would be to create a counter device that prevents the player from being tracked. This could also include an audio, visual, or text warning as part of the device. Basically the same idea as the server plugin but requires some tech.

As an addition i will most likely be adding a min-max distance to the track. This will prevent it from being used cross map and reduce how easy it is to track close range. In other words the farther from the target the less accurate the location will be. I'll also be adding ways to trick the tracker and make it mislead people.

Another option i'm looking into is treating tracking the same as real life. In which you need 2 or more signal sources to track a single location. Same way GPS works or how police track cell phones. In MC terms though this will most likely mean adding a tracking machines, and a tracker item. In which the item is placed on the player. Then that item can be tracked by the machines which tell your handset(the old tracker) where the player is located.

djoveryde commented 9 years ago

Perhaps an emp room that kills trackers, like players build a chamber out of a particular block with an emp block that will fry it, random odd thought but means players can use it if they believe they have a tracker. (Imagine a decontamination room)

DarkGuardsman commented 9 years ago

How about instead EMP sealed room with an emp generator in the middle. This way we don't need to make new content to get the effect. Instead we use the blocks already planned to block EMPs to keep the pulse inside the room. Then just set off any normal emp to fry everything in the room.

djoveryde commented 9 years ago

Sounds good, regarding the tracker is there a way of placing a small blinking device on the player when they get tracked. That way it doesnt warn them but if they was to look in 3rd person they would see it on their body. Kinda like trackers in films perhaps. Then they can rush to the emp room and disable it.

DarkGuardsman commented 9 years ago

I could add some visuals as that was something we bounced around a few times. Since we would already be messing with the player render it shouldn't be an issue. Only problem is how easy we want to make it be seen.

I was also thinking of adding an item that could be picked up by the player. That would do the same exact thing but would require the player to remove it from their inventory. Could even make it were the item can camo as another item. For example look like an IC2 can of food until you go to eat it. In which you get back a can and a tracker that is beeping.

On that same though we could even have a 12% chance were the player eats the tracker. Then the player is stuck with it for X duration.