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BuiltBrokenModding
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ICBM-Classic
Classic 1.6.4 version of ICBM remastered for newer MC versions
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Suggestion: OC integration
#451
Cmonster820
opened
1 month ago
2
[1.12] Dedicated server crash on startup v6.4.0
#450
josh0x10c
closed
1 month ago
2
Korean translation
#449
Shell4026
closed
3 months ago
4
Fix #447
#448
Shell4026
closed
3 months ago
9
If the enemy is directly hit by a condensed missile, the coordinates will be NaN.
#447
Shell4026
closed
3 months ago
0
[1.12] v6 - Config max values
#446
xJon
closed
4 months ago
2
How To Counter Tracker
#445
LogicalMaximus
closed
4 months ago
1
[1.12] v6 - null RadarMap.remove
#444
xJon
opened
4 months ago
2
[1.12] v6 - Missing recipes
#443
xJon
closed
4 months ago
7
Dev/1.12 6.x.x
#442
DarkGuardsman
closed
5 months ago
1
Updating Trinity ICBM integration from version 5.x to 6.x
#441
tomdodd4598
closed
5 months ago
2
chore: merging dev into prod
#440
DarkGuardsman
closed
5 months ago
1
Adding discord link to readme
#439
DarkGuardsman
closed
7 months ago
1
[WIP] Update mod to NeoForge 1.20.4
#438
SupremeMortal
closed
7 months ago
10
Compatibility issue between trinity and the icbm classic mod.
#437
Thunderrock424242
closed
10 months ago
3
Can’t interrupt missiles
#436
Shweps7
closed
5 months ago
4
EMP Tower crash in server and suggestion
#435
Boulldog0
closed
5 months ago
1
Nuclear explosion config option
#434
Emmaker
closed
5 months ago
3
Merging to prod release
#433
DarkGuardsman
closed
1 year ago
1
Radar Station Doesn't detect anything.
#432
omerfs1011
closed
5 months ago
0
Reinfoced Glass Does not Connect with CTM
#431
UnknownSerhan
closed
5 months ago
1
Crashes during loading when starting with mod
#430
katyusha8138
closed
1 year ago
1
Missile not visible while approaching. No chance to intercept them.
#429
shit-png
closed
5 months ago
4
Can I translate the mod and which file is responsible for texts and stuff?
#428
MorgoWizard
closed
1 year ago
1
1.20 Anytime?
#427
navin-hariharan
closed
1 year ago
5
Removing metric badges for unused apps
#426
DarkGuardsman
closed
1 year ago
1
Mobs Are Deleted Instead of Killed (5.3.0)
#425
TFCAliarcy
closed
5 months ago
3
[Feature] Hot/Cold Launch
#424
DarkGuardsman
closed
4 months ago
1
Dev Process: Split API into it's own module
#423
DarkGuardsman
closed
4 months ago
0
Dev Process: Add static code scanning and validation
#422
DarkGuardsman
closed
4 months ago
0
Dev Process: Add license to .jar inside meta-inf
#421
DarkGuardsman
closed
4 months ago
0
Performance Hit: Dynamic Trees
#420
DarkGuardsman
closed
5 months ago
0
[1.12] Crash with Dynamic Trees
#419
UnknownSerhan
closed
5 months ago
2
1.16.5?
#417
ArnauGames
closed
1 year ago
1
[1.12] v5 - BlastFire doesn't raytrace
#416
DarkGuardsman
opened
1 year ago
0
[1.12] Missile Tracker Not Working
#415
Mackery6969
closed
1 year ago
1
Add validation to confirm missile spawned
#414
DarkGuardsman
closed
4 months ago
0
Github CI
#413
LetterN
closed
1 year ago
1
Implement staggered missile fire
#412
LetterN
closed
1 year ago
0
A few questions.
#411
User20230415
closed
1 year ago
1
Error Using ICBM V5 on a 1.12.2 Server
#410
SeamusMullan
closed
1 year ago
2
Dev/1.12 4.2.0
#409
DarkGuardsman
closed
1 year ago
0
Tooltip Error
#408
FireFox1324
closed
1 year ago
5
Server crash during startup after a first crash on lauching a colorful grenade
#407
Lou-fr
closed
1 year ago
10
Crashes during startup
#406
macteed
closed
1 year ago
5
crashes on startup
#405
macteed
closed
1 year ago
1
Game crashes on start
#404
macteed
closed
1 year ago
1
EMP
#403
IPlayMinecraftYT
closed
1 year ago
3
Port to 1.8?
#402
NefariousIntent2
closed
2 years ago
2
;/'[;L?>
#401
NefariousIntent2
closed
2 years ago
1
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