Open ArchangeGabriel opened 13 years ago
We're indeed using the prerelease builds. About the VGL configuration dialog, to obtain application with VGL_DEBUG=1
set:
$ VGL_DEBUG optirun glxspheres
[VGL] Shared memory segment ID for vglconfig: 1234567
Then, start the configuration binary with:
vglconfig -shmid 1234567
Optionally pass the -ppid 123
option to make vglconfig exit when process with PID 123 terminates.
Looks interesting : VGL_FPS VGL_GLLIB VGL_NPROCS VGL_QUAL VGL_SPOIL VGL_TILESIZE VGL_TRACE VGL_TRAPX11 VGL_VERBOSE
Task: list all interesting option and their usage.
These links look very interesting : http://virtualgl.cvs.sourceforge.net/viewvc/virtualgl/vgl/doc/index.html#hd007 http://virtualgl.cvs.sourceforge.net/viewvc/virtualgl/vgl/doc/index.html#hd0017 http://virtualgl.cvs.sourceforge.net/viewvc/virtualgl/vgl/doc/index.html#hd0018 http://virtualgl.cvs.sourceforge.net/viewvc/virtualgl/vgl/doc/index.html#hd0019
And I think we're already using this one : http://www.virtualgl.org/DeveloperInfo/PreReleases