BunnyCinnamon / BetterHurtTimer

Better Hurt Time Attack Frames
MIT License
5 stars 6 forks source link

[1.12.2] Incompatible with `OpenComputers` (or even any Fake Players) #28

Open Krutoy242 opened 1 year ago

Krutoy242 commented 1 year ago

Seems like, when Robot from OpenComputers mod hit entity, his "frame" timer never ticking - robot cant hit same entity anymore.

Normal behaviour, without BHT: javaw_YWVaj4YpzM

With BHT: javaw_IxS8Ic0k2u

Krutoy242 commented 1 year ago

Please tell me if this will be fixed soon, or if there is any way around this problem without removing the mod completely.

maniifestantes commented 1 year ago

i'm trying to use the dynamism table to hurt myself but i'm also having this problem 2023-03-17_10 29 58

Krutoy242 commented 1 year ago

I found that removing player from attackSources config fix the issue.

S:attackSources <
    mob
>

But, isnt that means players wont be affected with BHT at all?

BunnyCinnamon commented 10 months ago

Funny how a supposedly 'better' hurt timer is always breaking lmao, I can try, I don't think I backported the fake player support for later versions if I ever added one