Open SillyCubeGuy opened 1 month ago
This is materials related, it usually means that some material your model uses didn't get packaged into the assetbundle. I don't think there was ever a good reason found for this bug, but it's probably related to how your imported your model. Make sure to export your materials and textures from the model, if possible.
[Error : Unity Log] ArgumentNullException: Value cannot be null. Parameter name: key Stack trace: System.Collections.Generic.Dictionary(PlayerControllerB)
2[TKey,TValue].FindEntry (TKey key) (at <787acc3c9a4c471ba7d971300105af24>:0) System.Collections.Generic.Dictionary
2[TKey,TValue].TryGetValue (TKey key, TValue& value) (at <787acc3c9a4c471ba7d971300105af24>:0) ModelReplacement.BodyReplacementBase.LoadModelReplacement () (at <2793bce476bf4bf382bb2e8ffa83831b>:0) ModelReplacement.BodyReplacementBase.Awake () (at <2793bce476bf4bf382bb2e8ffa83831b>:0) UnityEngine.GameObject:AddComponent(Type) ModelReplacement.ModelReplacementAPI:SetPlayerModelReplacement(PlayerControllerB, Type) ModelReplacement.PlayerControllerBPatch:ManageBodyReplacements(PlayerControllerB) ModelReplacement.PlayerControllerBPatch:ManageRegistryBodyReplacements(PlayerControllerB&) GameNetcodeStuff.PlayerControllerB:DMD