Burning-Equations / Function-Dungeon-II

Repository for the educational game Function Dungeon II developed for Smart Education Lab
MIT License
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Feature: Wave System #178

Open MisakiCopperrose opened 3 months ago

MisakiCopperrose commented 3 months ago

Description

The wave system will be responsible for picking a random wave for the player to play.

Functional Requirements

Acceptance Criteria

Dependencies

Definition of Done

Tig709 commented 3 months ago

Should the wave system also include checks to see if the wave is finished?

kianniek commented 3 months ago

No! The Turn system takes care of that since it also has in it how many turns there are in a wave. The wave system should however have a function that can be called from a UnityEvent to activate a new wave from the turn system

Tig709 commented 3 months ago

I meant it more like what if there are no more kaijus left in a "level" So you are at wave 3/3 from a level. Should the check if the player finished the level be in the wave manager or the turn manager?