Closed BurntNail closed 3 weeks ago
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@coderabbitai review
@coderabbitai - any thoughts on optimising the lz
function?
[!TIP] For best results, initiate chat on the files or code changes.
@BurntNail, after reviewing the lz
function, I have some suggestions for optimizing it:
Optimize the subslice_in_slice
Function:
subslice_in_slice
uses a naive approach with slice.windows(subslice.len()).position(|window| window == subslice)
, which has a time complexity of O(n*m) for each call, where n
is the length of the slice and m
is the length of the subslice.fn subslice_in_slice(subslice: &[u8], slice: &[u8]) -> Option<usize> {
slice.find(subslice)
}
find
method from the twoway
crate, which provides a fast substring search.Use a Hash Map for Faster Lookups:
use std::collections::HashMap;
let mut sequence_map: HashMap<&[u8], usize> = HashMap::new();
// Update the map as you progress through the data
Limit the Length of Matches:
const MAX_MATCH_LENGTH: usize = 258; // Commonly used in implementations like DEFLATE
Refactor the Main Loop:
for
loop is quite complex, which can impact readability and performance.Implement a More Efficient Data Structure:
bstr
or fst
can be helpful for fast substring searching.Switch to LZSS Compression:
Avoid Redundant Calls to subslice_in_slice
:
Optimize Memory Usage:
to_vec()
in output.extend(output[start..end].to_vec());
and instead use output.extend_from_slice(&output[start..end]);
.Parallel Processing:
rayon
.Benchmark and Profile:
cargo bench
to identify bottlenecks.Example Refactored Function:
Here's a simplified version of the lz
function using some of the suggestions:
pub fn lz_optimized(bytes: &[u8]) -> Vec<u8> {
use std::collections::HashMap;
const MAX_MATCH_LENGTH: usize = 258;
let mut output = vec![];
let mut pos = 0;
let mut window = HashMap::new();
while pos < bytes.len() {
let max_length = bytes.len() - pos;
let mut match_length = 0;
let mut match_distance = 0;
for length in (2..=MAX_MATCH_LENGTH.min(max_length)).rev() {
if let Some(&prev_pos) = window.get(&bytes[pos..pos + length]) {
match_length = length;
match_distance = pos - prev_pos;
break;
}
}
if match_length >= 2 {
// Output a token
output.push(/* Token header */);
output.extend(&match_distance.to_le_bytes());
output.extend(&match_length.to_le_bytes());
pos += match_length;
} else {
// Output a literal byte
output.push(bytes[pos]);
pos += 1;
}
// Update the window
window.insert(&bytes[pos.saturating_sub(MAX_SLIDING_WINDOW_SIZE)..pos], pos);
}
output
}
Note: The above code is a rough example to illustrate the optimization concepts. It may require further adjustments to integrate with your existing codebase and ensure correctness.
Let me know if you have any questions or need further assistance with these optimizations!
@coderabbitai review
edit: slay this got ratelimited :)))))
@coderabbitai review
@BurntNail, I've triggered a review of the changes.
@coderabbitai summary
@coderabbitai full review
Summary by CodeRabbit
Release Notes
New Features
Store
object.Value
enum to support serialization/deserialization ofIpv4Addr
andIpv6Addr
.Bug Fixes
deser
method for theValue
enum.Documentation
Chores