Closed manveru closed 12 years ago
I agree. I've made MovePointerRelative
have similar semantics as MoveRelative
:
MovePointerRelative (X :: float | int) (Y :: float | int)
Moves the pointer to the x and y position specified by X and Y relative to the
current workspace. Note the the origin is located in the top left corner of
the current workspace.
X and Y may either be pixels (integers) or ratios in the range 0.0 to
1.0 (specifically, (0.0, 1.0]). Ratios are measured with respect to the
workspace's geometry.
At the moment there's this in my config:
But I'd like to center the cursor, no matter what size the respective monitor is.