Further investigation required to get bane morphs to work correctly with Unit.train() method
But the ids here are correct AFAIK for patch 5.0.13
Please let me know if I missed anything out
Added a bane example bot, to aid in debugging bane morphs.
# DOESN'T WORK
# lings.random.train(UnitTypeId.BANELING)
# WORKS
lings.random(AbilityId.MORPHTOBANELING_BANELING)
Further investigation required to get bane morphs to work correctly with
Unit.train()
method But the ids here are correct AFAIK for patch 5.0.13 Please let me know if I missed anything outAdded a bane example bot, to aid in debugging bane morphs.