Closed Alexei-Kornienko closed 2 years ago
Can you be more specific? Which buildings exactly? And what timings are off?
You are welcome to edit your posts instead of making multiple.
Yea, it seems all Zerg structures are affected, aswell as structures regarding morphs (Lair, OrbitalCommand, Ravager).
Sure.. I can even try to file a pull request with a fix :)
A PR is welcome, as long as you don't hardcode the costs. I'm 99% sure the costs were correct at one point, but some change added this bug.
Not sure what you mean don't hardcode the costs. Aren't they hardcoded here? https://github.com/BurnySc2/sc2-planner/blob/77090fbc18acca6b8a53adba77a3f065673e07ec/src/constants/data.json#L11020
Yes, but that file was auto-generated by https://github.com/BurnySc2/sc2-techtree Those resources basically mean what the true "value" of the unit is - in the case of a hatchery it is the price of the drone plus the build cost.
Ah I see... so it may not be the issue in such case
Many thanks for quick reply in any case
Well don't close the issue ;D The issue should only be closed once this has been fixed. Thanks for reporting it!
Seems that live version is using slightly outdated buildings cost and timings. They need to be updated to current version
Hatchery for example is 300 minerals Pool is 200 minerals Rouch Warren - 150 minerals Banneling nest - 100 minerals 50 gas Extractor - 25 minerals