Open yesworId opened 2 months ago
Another issue I've encounter, incorrect "Mil-Spec Grade" weapon wear in library's code. This wear should be "Mil-Spec" These are correct list of all weapon wears, according to Valve's names:
WEAPON_RARITIES = [
'Contraband',
'Extraordinary',
'Covert',
'Classified',
'Restricted',
'Mil-Spec',
'Mil-Spec Grade', # IS INCORRECT NAME (BUT USED IN CSGO-API)
'Industrial Grade',
'Consumer Grade'
]
Another issue I've encounter, incorrect "Mil-Spec Grade" weapon wear in library's code. This wear should be "Mil-Spec" These are correct list of all weapon wears, according to Valve's names:
WEAPON_RARITIES = [ 'Contraband', 'Extraordinary', 'Covert', 'Classified', 'Restricted', 'Mil-Spec', 'Mil-Spec Grade', # IS INCORRECT NAME (BUT USED IN CSGO-API) 'Industrial Grade', 'Consumer Grade' ]
hmm if I am not mistaken I got the translation directly from csgo_english.json
EDIT: also thanks for the issue, lately I don't have a lot of free time to spend on this project, so it might be a long wait.
Sorry, I think I'm wrong. I double checked it in the steam community market filters and version with "Grade" is right.
Would be great if music kits, which are contained in StatTrak™ Music Kit Box, would have StatTrak™ prefix in their names too. Also, would be useful if every weapon skin would have it's wear ranges in crate content dictionary (min_float and max_float values) and not repeatedly written in every weapon skin with a different wear dictionaries (like weapon_id_0 - Factory New, weapon_id_1 - Minimal Wear....).