ByNameModding / BNM-Android

Modding il2cpp games by classes, methods, fields names on Android.
MIT License
208 stars 39 forks source link

There is an error on 64bit when using NewClasses and ModifyClasses #13

Closed solomode0001 closed 9 months ago

solomode0001 commented 11 months ago

I tried modding using 64bit


Can't add component 'RectTransform' to TextSubtitle because such a component is already added to the game object!
UnityEngine.GameObject:AddComponent()
TMPro.TextMeshProUGUI:Awake()

[ line 1639933832]
Can't add component 'CanvasRenderer' to TextSubtitle because such a component is already added to the game object!
UnityEngine.GameObject:AddComponent()
TMPro.TextMeshProUGUI:Awake()

[ line 1639933832]
Can't add component 'RectTransform' to Locked because such a component is already added to the game object!
UnityEngine.GameObject:AddComponent()
TMPro.TextMeshProUGUI:Awake()

[ line 1639934200]
Can't add component 'CanvasRenderer' to Locked because such a component is already added to the game object!
UnityEngine.GameObject:AddComponent()
TMPro.TextMeshProUGUI:Awake()

[ line 1639934200]
Can't add component 'RectTransform' to Text (2) because such a component is already added to the game object!
UnityEngine.GameObject:AddComponent()
TMPro.TextMeshProUGUI:Awake()

[ line 1639933832]
Can't add component 'CanvasRenderer' to Text (2) because such a component is already added to the game object!
UnityEngine.GameObject:AddComponent()
TMPro.TextMeshProUGUI:Awake()
BNM-Dev commented 10 months ago

I don't think that BNM can cause Unity warnings, but try last version 1.0.