Closed Moozdzn closed 1 month ago
Minigame becomes unresponsive if time ended when the code was being checked.
Ignore durationCheck finish call if CheckingCode is true Split SuccessChecker conditions to return false if timerDone is true
durationCheck
finish
CheckingCode
SuccessChecker
timerDone
Minigame becomes unresponsive if time ended when the code was being checked.
Steps to reproduce
Changes (Same fix as https://github.com/Byte-Labs-Studio/bl_ui/pull/5)
Ignore
durationCheck
finish
call ifCheckingCode
is true SplitSuccessChecker
conditions to return false iftimerDone
is true