Closed sebas11042 closed 2 weeks ago
The pull request introduces a series of new assets and metadata files related to a fountain animation for a Unity project. Key additions include a metadata file for the fountain animation folder, a texture asset for the fountain animation, and multiple animator controllers and animation clips that define the behavior and properties of the fountain animation. The animation clip is configured with specific attributes such as sample rate and wrap mode, while the animator controllers establish the state machine and animation logic. Additionally, modifications to the Unity scene file Town.unity
include changes to prefab instances, collider settings, and the introduction of an animator object, integrating the new fountain animation assets into the scene. Overall, these changes aim to implement a pixel art animation for the fountain in the town scene without altering existing assets.
Objective | Addressed | Explanation |
---|---|---|
Animate the water in the fountain in the town scene (120) | β | |
Ensure the fountain is animated without changing existing assets (120) | β |
ODHack 9
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Pull Request Overview
π Summary
This PR adds a pixel art animation for a fountain, showing the effect of falling water. The animation enhances the aesthetics and visual interactivity of the project, adding a touch of detail to the environment.
Related Issues
Type of Change
π Changes Made
What's Changed
A pixel art animation has been added for a fountain visualizing the flow of falling water. This animation was created to add a more immersive and detailed environment.
Implementation Details
The animation was implemented using pixel art techniques that simulate the effect of moving water.
Technical Notes
The animation has been visually verified to ensure smooth and natural movement.
π§ Tests Results
Describe the tests you performed to verify your changes.
Test Coverage
Evidence
Testing Notes
Animation fluency: The flow of water in the animation was observed to be consistent and free of chopping and flickering.
π Next Steps
Explore the possibility of adding sound effects to enhance the user experience and make the source feel even more realistic.
Summary by CodeRabbit
New Features
Bug Fixes
Documentation