Closed jimenezz22 closed 1 week ago
This pull request introduces several new metadata files for various assets within a Unity project. Specifically, it creates metadata for two ground assets located in the Assets/Battle Assets/Art/Cave Assets/
directory, named ground-1.asset.meta
and ground-2.asset.meta
. Both files specify a file format version of 2 and include unique identifiers (GUIDs) for each asset. Additionally, a NativeFormatImporter
section is added to both metadata files, containing fields such as externalObjects
, mainObjectFileID
, userData
, assetBundleName
, and assetBundleVariant
, with most fields initialized but left empty. Furthermore, a new sprite entry named OnlyWall
is added to the metadata for WallsD.png
, detailing its properties and updating the nameFileIdTable
. Lastly, a new metadata file for the Unity scene House1.unity
is introduced, which also specifies a file format version and includes a GUID along with a DefaultImporter
section.
DarkForest2.unity.meta
, sharing a similar structure with the ground-1.asset.meta
file.Assets/Battle Assets/Art/Backgrounds/
directory.internal-contributor
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Summary by CodeRabbit
New Features
OnlyWall
with defined properties for better texture handling.House1
scene, improving scene organization.Bug Fixes