Closed Persomatey closed 5 years ago
I went ahead and took the liberty of changing the player prefab (all I did was slap the scripts onto her). Not sure what the difference is with the Projectile prefab. Any changes can be ignored (I think I opened the script once to see how things worked but didn't change anything). You can probably just leave the Projectile prefab change out. You can probably leave the Player change out too as long as you hook up the player correctly again... buuut you probably should just leave it the way I have it to avoid confusion. From what I understand, the player is set up the same way as it was a week ago on Master so it should be perfect except for the lack of animation (Which, from what I understand, is unimplemented).
Should be solid. I left out the mana system entirely. The Unity version should be fine but let me know if it's not and I can go ahead and fix it.