For Water there is a -1 directly to Elevation applied.
This might mess with other systems, so there should be an additional ElevationOffset component that is solely for visual tweaks, but the systems like cursor placement etc would use the standard elevation height without offset.
For Water there is a -1 directly to Elevation applied. This might mess with other systems, so there should be an additional ElevationOffset component that is solely for visual tweaks, but the systems like cursor placement etc would use the standard elevation height without offset.