Open robotanarchy opened 9 years ago
Quickly tried that code out and it didn't fix it at all.
Jones (from gtamp forums) found camera related addresses relative to the player offset:
camera x=peek dword [p1 + 1ACh] 428 camera y=peek dword [p1 + 1B0h] 432 camera z=peek dword [p1 + 1B4h] 436
This looks very promising :)
Maybe the code from the opensource GTA2 Widescreen Fix will help.