Closed Cosmao closed 3 years ago
Can we connect on discord? That would help me to investigate.
Cosmo#1069 on discord.
I tried uninstalling, deleting the folder in appdata/local/PoeLuker and Appdata/roaming/PoeLuker and now I'm getting a new crash log but it behaves in the exact same way.
[2021/02/22 13:28:28.311] Error [13] Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at Lurker.UI.ShellViewModel.DeactivateItem(Screen item, Boolean close)
at Lurker.UI.ShellViewModel.
Any updates?
As soon as I change anything in settings and press save the client crashes. Works with every option as soon as I press save. Running as administrator changes nothing. I've tried uninstalling the program and deleting everything in C:\Users***\AppData\Local\PoeLurker and getting the latest version 1.8.8.
The settings seem to save since the debug mode will activate/deactivate if I try to change it and then restart.
I have .NET Framework 4.8.04084 installed.
[2021/02/19 16:45:51.087] Error [55] The calling thread cannot access this object because a different thread owns it. System.InvalidOperationException: The calling thread cannot access this object because a different thread owns it. at System.Windows.Threading.Dispatcher.VerifyAccess() at System.Windows.Window.Close() at Caliburn.Micro.WindowManager.WindowConductor.Deactivated(Object sender, DeactivationEventArgs e) at System.EventHandlerd63.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.b 6_1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() (Lurker.UI.AppBootstrapper)
1.Invoke(Object sender, TEventArgs e) at Caliburn.Micro.Screen.Caliburn.Micro.IDeactivate.Deactivate(Boolean close) at Caliburn.Micro.Conductor
1.Collection.AllActive.CloseItemCore(T item) at Caliburn.Micro.Conductor1.Collection.AllActive.<>c__DisplayClass11_0.<DeactivateItem>b__0(Boolean canClose, IEnumerable
1 closable) at Caliburn.Micro.DefaultCloseStrategy1.Evaluate(EvaluationState state, IEnumerator
1 enumerator, Action2 callback) at Caliburn.Micro.DefaultCloseStrategy
1.Execute(IEnumerable1 toClose, Action
2 callback) at Caliburn.Micro.Conductor`1.Collection.AllActive.DeactivateItem(T item, Boolean close) at Lurker.UI.ShellViewModel.DeactivateItem(Screen item, Boolean close) at Lurker.UI.ShellViewModel.