C7-Game / Prototype

An early-stage, open-source 4X strategy game
https://c7-game.github.io/
MIT License
33 stars 9 forks source link

Cities next to Ponds Shouldn't Build Navies #355

Open QuintillusCFC opened 1 year ago

QuintillusCFC commented 1 year ago

In Civ, there's a minimum size, I think it's 21, for lakes to support navies. This should probably be configurable, as sometimes it would be nice to do a stealth invasion across a small lake.

But right now, the C7 AI just looks at the presence of a coast:

image

That navy is never going to be useful; Croton should be building something else.

Marking as a bug but also as low-priority since this is a rare and not super consequential occurrence. You can still fix it if you want though.

WildWeazel commented 1 year ago

This will be referenced for a few things: "coastal" production options, "fresh water" proximity, and the food yield (is that a hard coded +1 for freshwater coast?). I think any sea or ocean tiles automatically mean it's considered open sea.

QuintillusCFC commented 1 year ago

Good questions. I just wrote #368 to cover those questions. I also gave it a new label that we can hopefully use to make it easy for non-coders to find areas where they can contribute.