Closed QuintillusCFC closed 1 year ago
This now targets 3.5.1 instead of 3.5 as the Mac build fails on 3.5.1 with the error ERROR: Code Signing: Ad-hoc signed applications require the 'Disable Library Validation' entitlement to load dynamic libraries.
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My guess is it probably is flag that didn't get flipped for either the CI environment or perhaps Godot itself. For the time being I propose we just use 3.5, and move to 3.5.2 when appropriate.
New, successful-on-Mac build: https://github.com/C7-Game/Prototype/actions/runs/3178416315
Closes #262
I've tested it locally and it seems to be working fine. I've also set up a build with it at https://github.com/C7-Game/Prototype/actions/runs/3171446928