Open QuintillusCFC opened 1 year ago
On Discord, Lumadous reports that 20 tiles or less is considered fresh water on all map sizes, and that fresh water tiles do not confer any "coastal" effects nor receive any water bonuses. The game will never generate sea or ocean tiles in freshwater bodies, but placing them makes no difference.
To answer your questions directly:
Given that, I'm thinking we should have a salt/fresh flag on each water tile for the rules to check, and automatically apply it when importing maps. That way each rule is free to determine how to treat each, and custom maps are free to assign them arbitrarily.
https://github.com/C7-Game/Prototype/pull/430 will implement this without the ability for custom rules (though, we don't really have any configurable rules at the moment)
Related to #355 ; see WildWeazel's comment:
We need to test:
Don't forget to disable the Despotism penalty when testing for food/commerce bonus.
Please document your findings, either via sourced material (e.g. CFC threads) or with your own testing as the source.
We will likely make aspects of this configurable, but want to have a legacy-compatible rule set as well.