Closed pcen closed 1 year ago
see https://github.com/C7-Game/Prototype/issues/134 This changes TerrainType to store isWater and isHilly as fields, and adds a test to load a civ3 "mod" terrain file from json. It does not yet actually use this when loading saves.
https://github.com/C7-Game/Prototype/issues/103 is relevant; if the elevation system is intuitive enough, it can be stored alongside the other terrain data.
see https://github.com/C7-Game/Prototype/issues/134 This changes TerrainType to store isWater and isHilly as fields, and adds a test to load a civ3 "mod" terrain file from json. It does not yet actually use this when loading saves.
https://github.com/C7-Game/Prototype/issues/103 is relevant; if the elevation system is intuitive enough, it can be stored alongside the other terrain data.