Fixes UI being rendered incorrectly in Godot 4
Fixes sending invalid quit signal to tree in main menu on quit button pressed, instead uses GetTree().Quit() as per the docs
The UI elements should probably be larger than they are, but that will require more complex control layouts
Fixes UI being rendered incorrectly in Godot 4 Fixes sending invalid quit signal to tree in main menu on quit button pressed, instead uses
GetTree().Quit()
as per the docsThe UI elements should probably be larger than they are, but that will require more complex control layouts
Before:
After: