Closed benskywalker closed 9 months ago
What data is persisting? I'm working on revamping the way saves are handled in general, which should address a lot of save-related issues in general. Currently saves are quite brittle. There's some context in this discussion
What data is persisting? I'm working on revamping the way saves are handled in general, which should address a lot of save-related issues in general. Currently saves are quite brittle. There's some context in this discussion
I can do more testing, but the only thing I found so far is the terrain images. The image above shows the altered terrain used in the scenario I tried to load, which failed. When I then hit "Quick Start" without closing the game, I had the altered terrain from the scenario but I could not move my units
Which branch does this happen on?
Good question, sorry for being vague. I didn't remember so I just tested it again. I'm on use-tilemaps now. The game actually runs fine but has altered terrain graphics! Closing the issue but it's worth noting that some data is maintained from an aborted load of a scenario (only terrain graphics as far as I can tell).
Data loaded from an incompatible save persists until the program is restarted. After the error message, this data will still be in the game if you start a new game.